Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
ABSTRACT { Sub-micron technologies and the increasing size and complexity of integrated components have aggravated the eect of long interconnects and buses, compared to that of ga...
Abstract. Many real-time systems use runtime structural reconfiguration mechanisms based on dynamic creation and destruction of components. To support such features, UML-RT provid...
This paper presents a Multiple Combined Ranker (MCR) approach for answering definitional questions. Generally, our MCR approach first extracts question target-related knowledge as ...
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda