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INTERACT
2007
13 years 9 months ago
Interfacing Video Capture, Editing and Publication in a Tangible Environment
The paper presents a novel approach to collecting, editing and performing visual and sound clips in real time. The cumbersome process of capturing and editing becomes fluid in the ...
Cati Vaucelle, Hiroshi Ishii
JASIS
2010
129views more  JASIS 2010»
13 years 5 months ago
Science overlay maps: A new tool for research policy and library management
We present a novel approach to visually locate bodies of research within the sciences, both at each moment of time and dynamically. This article describes how this approach fits w...
Ismael Rafols, Alan L. Porter, Loet Leydesdorff
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 5 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
SOFTVIS
2005
ACM
14 years 1 months ago
Towards understanding programs through wear-based filtering
Large software projects often require a programmer to make changes to unfamiliar source code. This paper presents the results of a formative observational study of seven professio...
Robert DeLine, Amir Khella, Mary Czerwinski, Georg...
ANSS
2006
IEEE
14 years 1 months ago
Moderating Simulation Lag in Haptic Virtual Environments
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...