Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Abstract. Heap-Hop is a program prover for concurrent heap-manipulating programs that use Hoare monitors and message-passing synchronization. Programs are annotated with pre and po...
This paper describes the design of a metadata model for capturing presentations developed as part of the VACE project (Video and Audio Capturing and Embedding). VACE is a modular,...
We present a new type of wearable musical instrument called the DJammer. The DJammer brings turntable like creative functionality to the MP3 world while offering a collaborative p...
A network subsystem supporting a continuous media file system must guarantee a minimum throughput, a maximum delay, and a maximum jitter. We present a transport protocol that pro...
Darrell D. E. Long, Carol Osterbrock, Luis-Felipe ...