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HT
2003
ACM
14 years 1 months ago
Publishing evolving metadocuments on the web
Metadocuments are documents that consist primarily of references to other documents, and elements within them. Our active browsing web visualization tool generates an evolving ser...
Andruid Kerne, Madhur Khandelwal, Vikram Sundaram
NEUROSCIENCE
2001
Springer
14 years 29 days ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann
SIGGRAPH
1994
ACM
14 years 18 days ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
AIIDE
2008
13 years 11 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
FLAIRS
2006
13 years 10 months ago
Cognitive Simulation in Virtual Patients
We present an overview of the Virtual Patient project at the University of Maryland, which is developing a cognitive model of humans experiencing various states of health and dise...
Sergei Nirenburg, Marjorie McShane, Stephen Beale,...