This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
The class hierarchy is an important aspect of object-oriented software development. Design and maintenance of such a hierarchy is a difficult task that is often accomplished witho...
In this paper we present a new method of 3D non-negative tensor factorization (NTF) that is robust in the presence of noise and has many potential applications, including multi-way...
Andrzej Cichocki, Rafal Zdunek, Seungjin Choi, Rob...
Detecting objects in complex scenes while recovering the scene layout is a critical functionality in many vision-based applications. Inspired by the work of [18], we advocate the ...