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CVGIP
2006
171views more  CVGIP 2006»
13 years 7 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
PRESENCE
2006
104views more  PRESENCE 2006»
13 years 7 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
13 years 11 months ago
Efficient Model Creation of Large Structures based on Range Segmentation
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Ioannis Stamos, Marius Leordeanu
MIR
2010
ACM
229views Multimedia» more  MIR 2010»
14 years 2 months ago
Wavelet, active basis, and shape script: a tour in the sparse land
Sparse coding is a key principle that underlies wavelet representation of natural images. In this paper, we explain that the effort of seeking a common wavelet sparse coding of i...
Zhangzhang Si, Ying Nian Wu
VISUALIZATION
1997
IEEE
13 years 11 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber