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» Shadows for cel animation
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SIGGRAPH
2000
ACM
13 years 11 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
TVCG
2011
257views more  TVCG 2011»
13 years 2 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
TOG
2008
117views more  TOG 2008»
13 years 7 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
NPAR
2000
ACM
13 years 11 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
COMPGEOM
2004
ACM
14 years 24 days ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova