Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
Neural activity appears to be a crucial component for shaping the receptive fields of cortical simple cells into adjacent, oriented subregions alternately receiving ON- and OFF-ce...
- This paper describes the capabilities of a parametric model developed to perform design and analysis tasks in the areas of advanced engineering activities during the development ...
We formulate face localization as a Maximum A Posteriori Probability(MAP) problem of finding the best estimation of human face configuration in a given image. The a prior distribu...
Jilin Tu, ZhenQiu Zhang, Zhihong Zeng, Thomas S. H...
Active Appearance Model (AAM) represents the shape and appearance of an object via two low-dimensional subspaces, one for shape and one for appearance. AAM for facial images is cu...