In this paper, a generative model based method for recovering both the shape and the reflectance of the surface(s) of a scene from multiple images is presented, assuming that illu...
— Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative ...
This paper presents a robust non-blind watermarking scheme for subdivision surfaces. The algorithm works in the frequency domain, by modulating spectral coefficients of the subdi...
We present a new method for recovering the 3D shape of a featureless smooth surface from three or more calibrated images. The main contribution of this paper is the ability to hand...
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...