In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Research at the Computer Vision Laboratory at the University of Maryland has focussed on developing algorithms and systems that can look at humans and recognize their activities i...
Larry S. Davis, Vasanth Philomin, Ramani Duraiswam...
Abstract— This paper presents a novel methodology for detecting collisions of cylindrically shaped rigid bodies moving in three dimensions. This algorithm uses line geometry and ...
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
IAPR Workshop on Machine Vision and Applications, pp. 455-458, 2000, Tokyo, Japan In this paper, we integrate the model-based tracking and local contexture (temporal and spatial) ...