In this paper we revisit the tile-shape selection problem, that has been extensively discussed in bibliography. An efficient approach is proposed for the selection of a suitable t...
Nikolaos Drosinos, Georgios I. Goumas, Nectarios K...
We propose a global optimization framework for 3D shape reconstruction from sparse noisy 3D measurements frequently encountered in range scanning, sparse featurebased stereo, and ...
We propose a shape analysis that adapts to some of the complex composite data structures found in industrial systems-level programs. Examples of such data structures include “cyc...
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
— We design a coding scheme for Costa’s dirty paper coding (DPC) [6] using a channel and a shaping code. We show that by transforming the channel noise distribution the DPC cha...