Most of the shape from shading (SFS) algorithms have been developed under the simplifying assumptions of a Lambertian surface, an orthographic projection, and a distant light sour...
Abstract. In this paper image-based techniques for 3D surface reconstruction are presented which are especially suitable for (but not limited to) coplanar light sources. The first...
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
This paper describes a new modeling of the shape from shading problem taking perspective projection into account, and proposes a method of resolution for the new equation. An appl...
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...