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PR
2007
126views more  PR 2007»
13 years 9 months ago
The multiresolution gradient vector field skeleton
Many algorithms suppress skeleton associated with boundary perturbation by preventing their formation or by costly branch pruning. This work proposes a novel concept of structural...
Wooi-Boon Goh, Kai-Yun Chan
CVPR
1999
IEEE
15 years 3 days ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
VISSYM
2007
14 years 15 days ago
Animation of Orthogonal Texture-Based Vector Field Visualization
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generate...
Sven Bachthaler, Daniel Weiskopf
ECCV
2002
Springer
14 years 12 months ago
Probabilistic and Voting Approaches to Cue Integration for Figure-Ground Segmentation
This paper describes techniques for fusing the output of multiple cues to robustly and accurately segment foreground objects from the background in image sequences. Two different m...
Eric Hayman, Jan-Olof Eklundh
SIGGRAPH
1996
ACM
14 years 2 months ago
Rendering Parametric Surfaces in Pen and Ink
This paper presents new algorithms and techniques for rendering parametric free-form surfaces in pen and ink. In particular, we introduce the idea of "controlled-density hatc...
Georges Winkenbach, David Salesin