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» Shape from Texture for Smooth Curved Surfaces
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3DPVT
2004
IEEE
126views Visualization» more  3DPVT 2004»
13 years 11 months ago
Helmholtz Stereopsis on Rough and Strongly Textured Surfaces
Helmholtz Stereopsis (HS) has recently been explored as a promising technique for capturing shape of objects with unknown reflectance. So far, it has been widely applied to object...
Jean-Yves Guillemaut, Ondrej Drbohlav, Radim S&aac...

Publication
323views
15 years 9 days ago
Shape from shading with a linear triangular element surface model
We propose to combine a triangular element surface model with a linearized reflectance map to formulate the shape-from-shading problem. The main idea is to approximate a smooth sur...
Kyoung Mu Lee (Seoul National University), C.-C. J...
SIAMIS
2010
176views more  SIAMIS 2010»
13 years 6 months ago
Optimized Conformal Surface Registration with Shape-based Landmark Matching
Surface registration, which transforms different sets of surface data into one common reference space, is an important process which allows us to compare or integrate the surface ...
Lok Ming Lui, Sheshadri R. Thiruvenkadam, Yalin Wa...
CG
2002
Springer
13 years 7 months ago
Gentropy: evolving 2D textures
Gentropy is a genetic programming system that evolves two-dimensional procedural textures. It synthesizes textures by combining mathematical and image manipulation functions into ...
Andrea L. Wiens, Brian J. Ross
VISUALIZATION
1995
IEEE
13 years 11 months ago
Tensor Product Surfaces Guided by Minimal Surface Area Triangulations
We present a method for constructing tensor product Bezier surfaces from contour (cross-section) data. Minimal area triangulations are used to guide the surface construction, and ...
John K. Johnstone, Kenneth R. Sloan