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ICCV
2009
IEEE
15 years 19 days ago
Modeling Deformable Objects from a Single Depth Camera
We propose a novel approach to reconstruct complete 3D deformable models over time by a single depth camera, provided that most parts of the models are observed by the camera at...
Miao Liao, Qing Zhang, Huamin Wang, Ruigang Yang, ...
CVPR
2010
IEEE
14 years 1 months ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama
VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
CVPR
1997
IEEE
13 years 12 months ago
Area and Length Minimizing Flows for Shape Segmentation
— A number of active contour models have been proposed that unify the curve evolution framework with classical energy minimization techniques for segmentation, such as snakes. Th...
Kaleem Siddiqi, Steven W. Zucker, Yves Béru...
SIBGRAPI
2009
IEEE
14 years 2 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...