Abstract. In this paper we propose a new benchmark problem for dynamic combinatorial optimisation. Unlike most previous benchmarks, we focus primarily on the underlying dynamics of...
Scene labeling research has mostly focused on outdoor scenes, leaving the harder case of indoor scenes poorly understood. Microsoft Kinect dramatically changed the landscape, show...
In this paper we study how we can design an effective parallel crawler. As the size of the Web grows, it becomes imperative to parallelize a crawling process, in order to finish d...
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
Current object group selection techniques such as lasso or rectangle selection can be time consuming and error prone. This is apparent when selecting distant objects on a large di...