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ICMCS
1999
IEEE
117views Multimedia» more  ICMCS 1999»
14 years 1 days ago
VHS to VRML: 3D Graphical Models from Video Sequences
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
ECCV
1994
Springer
14 years 9 months ago
Pose refinement of active models using forces in 3D
A new algorithm is described for refining the pose of a model of a rigid object, to conform more accurately to the image structure. Elemental 3D forces are considered to act on the...
Anthony D. Worrall, Geoffrey D. Sullivan, Keith D....
CGF
2008
340views more  CGF 2008»
13 years 7 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
CVPR
2010
IEEE
14 years 3 months ago
On improving point-based 3D recognition
We present a framework that retains ambiguity in feature matching to increase the performance of 3D object recognition systems. Whereas previous systems removed ambiguous correspo...
Edward Hsiao, Alvaro Collet, Martial Hebert
3DPVT
2006
IEEE
276views Visualization» more  3DPVT 2006»
14 years 1 months ago
Dynamic 3D Urban Scene Modeling Using Multiple Pushbroom Mosaics
In this paper, a unified, segmentation-based approach is proposed to deal with both stereo reconstruction and moving objects detection problems using multiple stereo mosaics. Each...
Hao Tang, Zhigang Zhu, George Wolberg