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ACMACE
2004
ACM
14 years 28 days ago
An intra-stream synchronization algorithm for haptic media in networked virtual environments
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimot...
CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 7 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
AICCSA
2001
IEEE
95views Hardware» more  AICCSA 2001»
13 years 11 months ago
An Environment Physically Distributed in Java
- This paper presents an environment for development of distributed applications. It consists basically of adding to language Java a library of methods to manipulate shared objects...
Denivaldo Lopes, Zair Abdelouahab
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
13 years 12 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
WETICE
2000
IEEE
13 years 12 months ago
Collaborating in 3D Virtual Environments: A Synchronous Architecture
To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
Shervin Shirmohammadi, Nicolas D. Georganas