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ECOOP
1999
Springer
13 years 11 months ago
Providing Persistent Objects in Distributed Systems
THOR is a persistent object store that provides a powerful programming model. THOR ensures that persistent objects are accessed only by calling their methods and it supports atomic...
Barbara Liskov, Miguel Castro, Liuba Shrira, Atul ...
LCPC
2007
Springer
14 years 1 months ago
Evaluation of RDMA Opportunities in an Object-Oriented DSM
Remote Direct Memory Access (RDMA) is a technology to update a remote machine’s memory without intervention at the receiver side. We evaluate where RDMA can be usefully applied a...
Ronald Veldema, Michael Philippsen
SSD
2007
Springer
176views Database» more  SSD 2007»
14 years 1 months ago
Distributed, Concurrent Range Monitoring of Spatial-Network Constrained Mobile Objects
The ability to continuously monitor the positions of mobile objects is important in many applications. While most past work has been set in Euclidean spaces, the mobile objects rel...
Hua Lu, Zhiyong Huang, Christian S. Jensen, Linhao...
JNCA
2011
102views more  JNCA 2011»
12 years 10 months ago
Multi-objective zone mapping in large-scale distributed virtual environments
In large-scale distributed virtual environments (DVEs), the NP-hard zone mapping problem concerns how to assign distinct zones of the virtual world to a number of distributed serv...
Ta Nguyen Binh Duong, Suiping Zhou, Wentong Cai, X...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
14 years 25 days ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....