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VRST
2003
ACM
14 years 3 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
VRML
1998
ACM
14 years 2 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
ACL
1998
13 years 11 months ago
Beyond N-Grams: Can Linguistic Sophistication Improve Language Modeling?
It seems obvious that a successful model of natural language would incorporate a great deal of both linguistic and world knowledge. Interestingly, state of the art language models...
Eric Brill, Radu Florian, John C. Henderson, Lidia...
JODI
2002
103views more  JODI 2002»
13 years 9 months ago
Digital Archive Network for Anthropology
The World Wide Web Instructional Committee (WWWIC) at North Dakota State University (NDSU) is in the process of developing interactive and immersive worlds for educational purpose...
Jeffrey T. Clark, Brian M. Slator, William Perrizo...
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 4 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...