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DIGRA
2005
Springer
14 years 1 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
ALIFE
1999
13 years 7 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
CHI
2010
ACM
14 years 2 months ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
SEMWEB
2007
Springer
14 years 1 months ago
Media Watch on Climate Change: Building and Visualizing Contextualized Information Spaces
Abstract. This paper presents the ’Media Watch on Climate Change’, an interactive Web portal that combines a portfolio of semantic services with a visual interface based on tig...
Arno Scharl, Albert Weichselbraun, Alexander Hubma...
ISMAR
2006
IEEE
14 years 1 months ago
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
Ji-Young Oh, Hong Hua