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CASCON
2010
174views Education» more  CASCON 2010»
13 years 6 months ago
Smart Services Across the Real and Virtual Worlds
Today, we are witnessing a new level of scale, complexity, and pervasiveness of software systems that are designed to support much more holistically complex processes. Much richer...
Eleni Stroulia
AR
2007
117views more  AR 2007»
13 years 9 months ago
Feeling a rigid virtual world through an impulsive haptic display
—In this paper the first haptic display capable of applying a true impulse to the operator is presented. The applied impulse results in an immediate change of the user’s momen...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
IJVR
2008
169views more  IJVR 2008»
13 years 8 months ago
Agent Architecture for a Real World Autonomous Virtual Guide: Interaction between the Decision and Perception Processes and Envi
Museums like marine aquariums are facing a difficult problem when trying to deliver information to their visitors. The exhibits they propose are dynamic by definition. Each may con...
Morgan Veyret, Eric Maisel, Jacques Tisseau

Book
1752views
15 years 7 months ago
Spatial Augmented Reality Merging Real and Virtual Worlds
"Spatial Augmented Reality is a rapidly emerging field which concerns everyone working in digital art and media who uses any aspects of augmented reality and is interested i...
Oliver Bimber, Ramesh Raskar
SIGGRAPH
1996
ACM
14 years 28 days ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg