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IWEC
2010
13 years 10 months ago
Virtual Team Performance Depends on Distributed Leadership
In this paper we present a detailed analysis of World of Warcraft virtual team collaboration. A number of competitive synchronous virtual teams were investigated in-situ and unobtr...
Nico M. van Dijk, Joost Broekens
CGF
2000
197views more  CGF 2000»
13 years 8 months ago
Modelling Virtual Cities Dedicated to Behavioural Animation
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
Gwenola Thomas, Stéphane Donikian
IVEVA
2004
13 years 10 months ago
Welcome to MY Virtual Place
This paper briefly describes our proposal for storytelling in virtual environments from a virtual guide perspective. In our model the guide begins at a particular location and star...
Jesús Ibáñez, Ruth Aylett
VRML
1995
ACM
14 years 13 days ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
ECAL
2005
Springer
14 years 2 months ago
Simulating Artificial Organisms with Qualitative Physiology
In this paper, we describe an approach to artificial life, which uses Qualitative Reasoning for the simulation of life within a 3D virtual environment. This system uses qualitative...
Simon Hartley, Marc Cavazza, Louis Bec, Jean-Luc L...