We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
In this article, a novel method to accurately estimate 3D surface of objects of interest is proposed. Each ray projected from 2D image plane to 3D space is modelled with the Gauss...
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
Symmetry is an important property of objects and is exhibited in different forms e.g., bilateral, rotational, etc. This paper presents an algorithm for computing the bilateral sym...
We propose a method of calibrating multiple camera systems that operates by adjusting the camera parameters and the 3D shape of objects onto silhouette observations. Our method em...