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ISCAS
2002
IEEE
163views Hardware» more  ISCAS 2002»
14 years 8 days ago
A two-pass optimal motion-threading technique for 3D wavelet video coding
Motion-threading is a novel technique that can efficiently incorporate motion information into the 3D wavelet video coding. By utilizing shape adaptive wavelet transform along wit...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang, Ya-...
SIGGRAPH
2010
ACM
13 years 11 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
ICNP
2000
IEEE
13 years 11 months ago
Generalized Load Sharing for Packet-Switching Networks
—In this paper, we extend the load sharing framework to study how to effectively perform flow-based traffic splitting in multipath communication networks. The generalized load sh...
Ka-Cheong Leung, Victor O. K. Li
ATAL
2006
Springer
13 years 11 months ago
Multi-robot learning with particle swarm optimization
We apply an adapted version of Particle Swarm Optimization to distributed unsupervised robotic learning in groups of robots with only local information. The performance of the lea...
Jim Pugh, Alcherio Martinoli
ECAI
2004
Springer
13 years 11 months ago
Encoding Quantified CSPs as Quantified Boolean Formulae
Quantified Constraint Satisfaction Problems (QCSPs) are CSPs in which some variables are universally quantified. For each possible value of such variables, we have to find ways to ...
Ian P. Gent, Peter Nightingale, Andrew G. D. Rowle...