Sciweavers

1884 search results - page 120 / 377
» Simple Algorithm for Simple Timed Games
Sort
View
CP
2007
Springer
15 years 10 months ago
A Generic Geometrical Constraint Kernel in Space and Time for Handling Polymorphic k-Dimensional Objects
: This report introduces a geometrical constraint kernel for handling the location in space and time of polymorphic k-dimensional objects subject to various geometrical and time co...
Nicolas Beldiceanu, Mats Carlsson, Emmanuel Poder,...
ICASSP
2008
IEEE
15 years 11 months ago
A new Particle Filtering algorithm with structurally optimal importance function
Bayesian estimation in nonlinear stochastic dynamical systems has been addressed for a long time. Among other solutions, Particle Filtering (PF) algorithms propagate in time a Mon...
Boujemaa Ait-El-Fquih, François Desbouvries
SASO
2007
IEEE
15 years 10 months ago
Desynchronization: The Theory of Self-Organizing Algorithms for Round-Robin Scheduling
The study of synchronization has received much attention in a variety of applications, ranging from coordinating sensors in wireless networks to models of fireflies flashing in...
Ankit Patel, Julius Degesys, Radhika Nagpal
MEMICS
2010
14 years 11 months ago
Simultaneous Tracking of Multiple Objects Using Fast Level Set-Like Algorithm
A topological flexibility of implicit active contours is of great benefit, since it allows simultaneous detection of several objects without any a priori knowledge about their num...
Martin Maska, Pavel Matula, Michal Kozubek
DAC
1996
ACM
15 years 8 months ago
Modeling the Effects of Temporal Proximity of Input Transitions on Gate Propagation Delay and Transition Time
: While delay modeling of gates with a single switching input has received considerable attention, the case of multiple inputs switching in close temporal proximity is just beginni...
V. Chandramouli, Karem A. Sakallah