This paper presents SaM, a split and merge algorithm for frequent item set mining. Its distinguishing qualities are an exceptionally simple algorithm and data structure, which not ...
In this paper, we present an efficient algorithm for 3D object recognition in presence of clutter and occlusions in noisy, sparse and unsegmented range data. The method uses a robu...
This paper describes a Bayesian approximation method to obtain online ranking algorithms for games with multiple teams and multiple players. Recently for Internet games large onli...
Queueing delays experienced by packets buffered at a node are among the most difficult to predict when considering the performance of a flow in a network. The arrivals of packets a...
Abstract. In this paper we introduce Spatio-TEmporal Parametric Stepping (STEPS) - a simple parametric mobility model which can cover a ectrum of human mobility patterns. STEPS mak...