Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social netw...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Recent work has shown that the physical connectivity of the Internet exhibits small-world behavior. Characterizing such behavior is important not only for generating realistic Int...
We develop an algorithm for merging plans that are represented in a richly expressive language. Speci cally, weare concerned with plans that have i quantitative temporal constrain...
Ioannis Tsamardinos, Martha E. Pollack, John F. Ho...
Many processes are composed of a n-fold repetition of some simpler process. If the whole process can be modeled with a neural network, we present a method to derive a model of the...