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AIIDE
2009
13 years 10 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
TRIDENTCOM
2010
IEEE
13 years 7 months ago
FIT: Future Internet Toolbox
Prototyping future Internet technologies is an important but complicated task, mainly caused by incompatibilities to existing systems and high implementation complexity. To reduce ...
Thorsten Biermann, Christian Dannewitz, Holger Kar...
HCI
2009
13 years 7 months ago
Tooling the Dynamic Behavior Models of Graphical DSLs
Domain-specific modeling is a powerful technique to describe complex systems in a precise but still understandable way. Rapid creation of graphical Domain-Specific Languages (DSLs)...
Tihamer Levendovszky, Tamás Mész&aac...
ETFA
2006
IEEE
14 years 3 months ago
DSAAR: A Distributed Software Architecture for Autonomous Robots
— This paper describes the DSAAR architecture, which aims the fast development and prototyping of multi-robot systems and it is based on Linux inter-process communication (IPC) m...
Pedro F. Santana, Vasco Santos, José Barata
CHI
2004
ACM
14 years 9 months ago
Supporting social presence through lightweight photo sharing on and off the desktop
Lightweight photo sharing, particularly via mobile devices, is fast becoming a common communication medium used for maintaining a presence in the lives of friends and family. How ...
Scott Counts, Eric Fellheimer