—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
In this paper, we consider a hybrid solution to the sensor network position inference problem, which combines a real-time filtering system with information from a more expensive,...
Dimitri Marinakis, David Meger, Ioannis M. Rekleit...
Scheduling divisible loads in distributed systems is the subject of Divisible Load Theory (DLT). In this paper we show that coalitional game theory is a natural fit for modeling ...
In this paper we describe the architecture and initial performance analysis results of the SERVOGrid Complexity Computational Environments (CCE). The CCE architecture is based on ...
Galip Aydin, Mehmet S. Aktas, Geoffrey Fox, Harsha...
We study a new approach to provide an efficient VoD service to a large client population in P2P networks. Previous work has suggested to construct a multicast tree to distribute t...
Anwar Al Hamra, Ernst W. Biersack, Guillaume Urvoy...