Object-based video coding requires the transmission of the object shape. This shape is sent as a binary a-plane. In lossy packetbased networks, such as the Internet, this informat...
Guido M. Schuster, Xiaohuan Li, Aggelos K. Katsagg...
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
This paper describes a technique for the representation of the 2D frontal view of faces, based on Catmull-Rom splines. It takes advantage of the a priori knowledge about the face s...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
Distributed systems are difficult to design and develop. The difficulties arise both in basic safety correctness properties, and in achieving high performance. As a result of this...