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» Simulating Humans: Computer Graphics, Animation, and Control
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IWANN
2009
Springer
14 years 1 months ago
Easing the Smart Home: Translating Human Hierarchies to Intelligent Environments
Abstract. Ubiquitous computing research have extended traditional environments in the so–called Intelligent Environments. All of them use their capabilities for pursuing their in...
Manuel García-Herranz, Pablo A. Haya, Xavie...
SI3D
1999
ACM
14 years 1 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
SI3D
2005
ACM
14 years 2 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne
CHI
2009
ACM
14 years 9 months ago
Ptz control with head tracking for video chat
This paper describes a user interface for video chat that is capable of panning, tilting, and zooming (PTZ) operation using head tracking. The approach is to map a captured 3D pos...
Kota Yamaguchi, Takashi Komuro, Masatoshi Ishikawa
CAE
2010
13 years 4 months ago
Stroke Matching for Paint Dances
We have implemented a non-photorealistic rendering system which simulates the placement of paint/pencil/pastel strokes to produce representational artworks from digital images. Th...
Simon Colton