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» Simulating Humans: Computer Graphics, Animation, and Control
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NPAR
2004
ACM
14 years 2 months ago
IMPaSTo: a realistic, interactive model for paint
We present a paint model for use in interactive painting systems that captures a wide range of styles similar to oils or acrylics. The model includes both a numerical simulation t...
William V. Baxter III, Jeremy D. Wendt, Ming C. Li...
IROS
2008
IEEE
137views Robotics» more  IROS 2008»
14 years 3 months ago
Universal web interfaces for robot control frameworks
— Developers and end-users have to interface robotic systems for control and feedback. Such systems are typically co-engineered with their graphical user interfaces. In the past,...
Jan Koch, Max Reichardt, Karsten Berns
WWW
2007
ACM
14 years 9 months ago
Optimal audio-visual representations for illiterate users of computers
We present research leading toward an understanding of the optimal audio-visual representation for illustrating concepts for illiterate and semi-literate users of computers. In ou...
Indrani Medhi, Archana Prasad, Kentaro Toyama
JVCA
2008
58views more  JVCA 2008»
13 years 8 months ago
View-dependent dynamics of articulated bodies
We propose a method for view-dependent simplification of articulated-body dynamics, which enables an automatic trade-off between visual precision and computational efficiency. We ...
Sujeong Kim, Stephane Redon, Young J. Kim
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
14 years 3 months ago
Smooth Collision Avoidance: Practical Issues in Dynamic Humanoid Motion
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Eiichi Yoshida, Claudia Esteves, Takeshi Sakaguchi...