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» Simulating Humans: Computer Graphics, Animation, and Control
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HAPTICS
2006
IEEE
14 years 2 months ago
Pseudo-admittance Bilateral Telemanipulation with Guidance Virtual Fixtures
We present a novel bilateral telemanipulation control system called Pseudo-admittance, which is designed to mimic admittance control on systems where the master is an impedance-ty...
Jake J. Abbott, Allison M. Okamura
IJCAI
2007
13 years 10 months ago
A Bayesian Computational Cognitive Model
Computational cognitive modeling has recently emerged as one of the hottest issues in the AI area. Both symbolic approaches and connectionist approaches present their merits and d...
Zhiwei Shi, Hong Hu, Zhongzhi Shi
IROS
2006
IEEE
239views Robotics» more  IROS 2006»
14 years 2 months ago
Development of a Facial Expression Imitation System
— In the last decade, face analysis, e.g. face recognition, face detection, face tracking and facial expression recognition, is a very lively and expanding research field. As com...
Do Hyoung Kim, Sung-Uk Jung, Kwang Ho An, Hui Sung...
CHI
2008
ACM
14 years 9 months ago
Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...

Publication
4052views
15 years 10 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag