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» Simulating Humans: Computer Graphics, Animation, and Control
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TSMC
1998
122views more  TSMC 1998»
13 years 7 months ago
Dynamic adjustment of stereo display parameters
A review of the facts about human stereo vision leads to the conclusion that the human stereo processing mechanism is very flexible in the presence of other depth cues. Stereopsis ...
Colin Ware, Cyril Gobrecht, Mark Andrew Paton
HAPTICS
2008
IEEE
14 years 2 months ago
Improving Perception and Understanding of Nanoscale Phenomena Using Haptics and Visual Analogy
Abstract. This paper introduces a new pedagogical tool using haptic feedback and visual analogy, to improve perception and learning of nanoscale phenomena, for people without prior...
Guillaume Millet, Anatole Lécuyer, Jean-Mar...
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
14 years 23 days ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
SIGGRAPH
2010
ACM
13 years 10 months ago
Camouflage images
Camouflage images contain one or more hidden figures that remain imperceptible or unnoticed for a while. In one possible explanation, the ability to delay the perception of the hi...
Hung-Kuo Chu, Wei-Hsin Hsu, Niloy J. Mitra, Daniel...
CG
2005
Springer
13 years 7 months ago
Sketch-based free-form shape modelling with a fast and stable numerical engine
In this paper, we present a feature-based free-form shape modelling technique based on solving a fundamental problem of reconstructing the depth information from 2D sketch planes....
Yong-Jin Liu, Kai Tang, Ajay Joneja