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» Simulating Humans: Computer Graphics, Animation, and Control
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SCA
2007
13 years 11 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...
PG
2003
IEEE
14 years 2 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai
SIGGRAPH
1996
ACM
14 years 26 days ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
14 years 1 months ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...
SCA
2007
13 years 11 months ago
Controlling individual agents in high-density crowd simulation
Nuria Pelechano, Jan M. Allbeck, Norman I. Badler