We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Modern architecture research relies heavily on applicationlevel detailed pipeline simulation. A time consuming part of building a simulator is correctly emulating the operating sy...
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
Developing sensor network applications demands a new set of tools to aid programmers. A number of simulation environments have been developed that provide varying degrees of scala...
Victor Shnayder, Mark Hempstead, Bor-rong Chen, Ge...