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CHI
2009
ACM
15 years 11 months ago
Matchin: eliciting user preferences with an online game
Eliciting user preferences for large datasets and creating rankings based on these preferences has many practical applications in community-based sites. This paper gives a new met...
Severin Hacker, Luis von Ahn
ICPR
2008
IEEE
15 years 11 months ago
Automatic pose estimation of 3D facial models
Pose estimation plays an essential role in many computer vision applications, such as human computer interaction (HCI), driver attentiveness monitoring, face recognition, automati...
Yi Sun, Lijun Yin
135
Voted
ACMDIS
2006
ACM
15 years 10 months ago
What do usability evaluators do in practice?: an explorative study of think-aloud testing
Think-aloud testing is a widely employed usability evaluation method, yet its use in practice is rarely studied. We report an explorative study of 14 think-aloud sessions, the aud...
Mie Nørgaard, Kasper Hornbæk
NORDICHI
2006
ACM
15 years 10 months ago
Designing familiar open surfaces
While participatory design makes end-users part of the design process, we might also want the resulting system to be open for interpretation, appropriation and change over time to...
Kristina Höök
OZCHI
2006
ACM
15 years 10 months ago
A table tennis game for three players
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
Florian Mueller, Martin R. Gibbs