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WSC
2001
13 years 10 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
SRDS
2008
IEEE
14 years 3 months ago
Self-Stabilization in Tree-Structured Peer-to-Peer Service Discovery Systems
The efficiency of service discovery is critical in the development of fully decentralized middleware intended to manage large scale computational grids. This demand influenced t...
Eddy Caron, Ajoy Kumar Datta, Franck Petit, C&eacu...
HAPTICS
2005
IEEE
14 years 2 months ago
A Closest Point Algorithm for Parametric Surfaces with Global Uniform Asymptotic Stability
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Volkan Patoglu, R. Brent Gillespie
CDC
2009
IEEE
113views Control Systems» more  CDC 2009»
14 years 1 months ago
A switched system approach to scheduling of networked control systems with communication constraints
This paper presents a scheduling strategy for a collection of discrete-time networked control systems (NCSs) subjected to communication constraints. Communication constraints under...
Shi-Lu Dai, Hai Lin, Shuzhi Sam Ge
WSC
2007
13 years 11 months ago
Defense and homeland security applications of multi-agent simulations
Department of Defense and Homeland Security analysts are increasingly using multi-agent simulation (MAS) to examine national security issues. This paper summarizes three MAS natio...
Thomas W. Lucas, Susan M. Sanchez, Felix Martinez,...