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OOPSLA
1987
Springer
14 years 10 days ago
Metaclasses are First Class: the ObjVlisp Model
This paper shows how an attempt at a uniform and reflective definition resulted in an open-ended system supporting ObjVlisp, which we use to simulate object-oriented language exte...
Pierre Cointe
ACMACE
2008
ACM
13 years 11 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ATAL
2008
Springer
13 years 11 months ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
BILDMED
2007
115views Algorithms» more  BILDMED 2007»
13 years 10 months ago
Method for Projecting Functional 3D Information onto Anatomic Surfaces
Today the main challenge in cancer surgery is increasing the accuracy in tumor resections. Malignant cells must be completely removed, while harm to the surrounding healthy tissue ...
Oleg Kishenkov, Thomas Wendler, Jörg Traub, S...
VMV
2001
91views Visualization» more  VMV 2001»
13 years 10 months ago
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes
When using triangle meshes in numerical simulations or other sophisticated downstream applications, we have to guarantee that no degenerate faces are present since they have, e.g....
Mario Botsch, Leif Kobbelt