This paper explores the performance of a simple model agent using a reactive controller in situations where, from an external perspective, a solution that relies on internal states...
In an attempt to cope with time-varying workload, traditional adaptive Time Warp protocols are designed to react in response to performance changes by altering control parameter c...
The computer simulation of complex phenomena is a challenging issue for studying their properties. Several models and techniques have been developed in order to provide useful con...
Stefania Bandini, Flavio De Paoli, Sara Manzoni, C...
We present a component-based description language for heterogeneous systems composed of several data flow processing components and a unique eventbased controller. Descriptions a...
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...