Future Systems-on-Chips will include multiple heterogeneous processing units, with complex data-dependent shared resource access patterns dictating the performance of a design. Cu...
Alex Bobrek, Joshua J. Pieper, Jeffrey E. Nelson, ...
Machine failure is often an important factor in throughput of manufacturing systems. To simplify the inputs to the simulation model for complex machining and assembly lines, we ha...
Lanting Lu, Christine S. M. Currie, Russell C. H. ...
The design of an output multimodal system is a complex task due to the richness of today interaction contexts. The diversity of environments, systems and user profiles requires a ...
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Abstract. We investigate the possibility of (bi)simulation-like preorder/equivalence checking on the class of visibly pushdown automata and its natural subclasses visibly BPA (Basi...