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SI3D
2003
ACM
14 years 2 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
ICRA
1999
IEEE
110views Robotics» more  ICRA 1999»
14 years 1 months ago
Range-Sensor Based Navigation in Three Dimensions
This paper presents a new globally convergent rangesensor based navigation algorithm in three-dimensions, called 3DBug. The 3DBug algorithm navigates a point robot in a three-dime...
Ishay Kamon, Ehud Rivlin, Elon Rimon
CORR
2010
Springer
174views Education» more  CORR 2010»
13 years 9 months ago
Hybrid Numerical Solution of the Chemical Master Equation
We present a numerical approximation technique for the analysis of continuous-time Markov chains that describe networks of biochemical reactions and play an important role in the ...
Thomas A. Henzinger, Maria Mateescu, Linar Mikeev,...
CODES
2010
IEEE
13 years 7 months ago
Exploring models of computation with ptolemy II
The Ptolemy project studies modeling, simulation, and design of concurrent, real-time, embedded systems. The focus is on assembly of concurrent components. The key underlying prin...
Christopher X. Brooks, Edward A. Lee, Stavros Trip...
EMNLP
2010
13 years 7 months ago
Discriminative Sample Selection for Statistical Machine Translation
Production of parallel training corpora for the development of statistical machine translation (SMT) systems for resource-poor languages usually requires extensive manual effort. ...
Sankaranarayanan Ananthakrishnan, Rohit Prasad, Da...