Sciweavers

13043 search results - page 2276 / 2609
» Simulation of the research process
Sort
View
WICON
2008
15 years 6 months ago
Game-based admission control for wireless systems
Much previous work has examined the wireless power control problem using tools from game theory, an economic concept which describes the behavior of interdependent but non-coopera...
Benjamin Yolken, Nicholas Bambos
AAAI
2004
15 years 6 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
AAAI
2006
15 years 6 months ago
Simultaneous Team Assignment and Behavior Recognition from Spatio-Temporal Agent Traces
This paper addresses the problem of activity recognition for physically-embodied agent teams. We define team activity recognition as the process of identifying team behaviors from...
Gita Sukthankar, Katia P. Sycara
120
Voted
AAAI
2006
15 years 6 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love
AIIDE
2006
15 years 6 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
« Prev « First page 2276 / 2609 Last » Next »