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BC
2000
108views more  BC 2000»
13 years 7 months ago
Haptic interaction with virtual objects
This paper considers interaction of the human arm with ``virtual'' objects simulated mechanically by a planar robot. Haptic perception of spatial properties of objects is...
Ernest D. Fasse, Neville Hogan, Bruce A. Kay, Ferd...
ICRA
2010
IEEE
148views Robotics» more  ICRA 2010»
13 years 6 months ago
Geodesic trajectory generation on learnt skill manifolds
Abstract— Humanoid robots are appealing due to their inherent dexterity. However, these potential benefits may only be realized if the corresponding motion synthesis procedure i...
Ioannis Havoutis, Subramanian Ramamoorthy
HCI
2009
13 years 5 months ago
A Study on the Design of Voice Navigation of Car Navigation System
This study tries to find the designing blind spots of the voice prompt function in the current car navigation systems and make improvement suggestions. The experimental plan was im...
Chih-Fu Wu, Wan-Fu Huang, Tung-Chen Wu
AAAI
2007
13 years 10 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
CCIA
2007
Springer
14 years 1 months ago
Using the Average Landmark Vector Method for Robot Homing
Several methods can be used for a robot to return to a previously visited position. In our approach we use the average landmark vector method to calculate a homing vector which sho...
Alex Goldhoorn, Arnau Ramisa, Ramon López d...