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TOG
2002
212views more  TOG 2002»
13 years 6 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
NIPS
2008
13 years 8 months ago
Bayesian Kernel Shaping for Learning Control
In kernel-based regression learning, optimizing each kernel individually is useful when the data density, curvature of regression surfaces (or decision boundaries) or magnitude of...
Jo-Anne Ting, Mrinal Kalakrishnan, Sethu Vijayakum...
ISCAS
1999
IEEE
106views Hardware» more  ISCAS 1999»
13 years 11 months ago
Multi-objective design strategy for high-level low power design of DSP systems
High-level power design presents a complex, multiobjective problem that involves the simultaneous optimisation of competing criteria such as speed, area and power. It is difficult...
Mark S. Bright, Tughrul Arslan
VCBM
2010
13 years 1 months ago
A General Approach to Model Biomedical Data from 3D Unorganised Point Clouds with Medial Scaffolds
We present the latest developments in modeling 3D biomedical data via the Medial Scaffold (MS), a 3D acyclic oriented graph representation of the Medial Axis (MA) [LK07, SP08]. Th...
Frederic F. Leymarie, Ming-Ching Chang, Celina Imi...
CGF
2005
156views more  CGF 2005»
13 years 6 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross