To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
In this paper, we introduce an implementation for detailed monitoring of user actions on web pages. It addresses the problem that the log data recorded by standard web servers is ...
We study the problem of tracking a moving device under two indoor location architectures: an active mobile architecture and a passive mobile architecture. In the former, the infra...
Adam Smith, Hari Balakrishnan, Michel Goraczko, Ni...