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IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
AUSAI
2006
Springer
13 years 9 months ago
3D Morphable Model Parameter Estimation
Estimating the structure of the human face is a long studied and difficult task. In this paper we present a new method for estimating facial structure from only a minimal number o...
Nathan Faggian, Andrew P. Paplinski, Jamie Sherrah
MM
2003
ACM
165views Multimedia» more  MM 2003»
14 years 29 days ago
Video retrieval using spatio-temporal descriptors
This paper describes a novel methodology for implementing video search functions such as retrieval of near-duplicate videos and recognition of actions in surveillance video. Video...
Daniel DeMenthon, David S. Doermann
CVPR
2007
IEEE
14 years 9 months ago
Joint Priors for Variational Shape and Appearance Modeling
We are interested in modeling the variability of different images of the same scene, or class of objects, obtained by changing the imaging conditions, for instance the viewpoint o...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
CVPR
2004
IEEE
14 years 9 months ago
Spatially Coherent Clustering Using Graph Cuts
Feature space clustering is a popular approach to image segmentation, in which a feature vector of local properties (such as intensity, texture or motion) is computed at each pixe...
Ramin Zabih, Vladimir Kolmogorov