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IMR
2005
Springer
14 years 3 months ago
Surface Smoothing and Quality Improvement of Quadrilateral/Hexahedral Meshes with Geometric Flow
: This paper describes an approach to smooth the surface and improve the quality of quadrilateral/hexahedral meshes with feature preserved using geometric flow. For quadrilateral ...
Yongjie Zhang, Chandrajit L. Bajaj, Guoliang Xu
IPCCC
2006
IEEE
14 years 3 months ago
A novel queue management mechanism for improving performance of multihop flows in IEEE 802.11s based mesh networks
– Wireless Mesh networks exploit multi-hop wireless communications between Access Points to replace wired infrastructure. However, in multi-hop networks, effective bandwidth decr...
Nagesh Nandiraju, Deepti S. Nandiraju, Dave Cavalc...
VISUALIZATION
1997
IEEE
14 years 2 months ago
A topology modifying progressive decimation algorithm
Triangle decimation techniques reduce the number of triangles in a mesh, typically to improve interactive rendering performance or reduce data storage and transmission requirement...
William J. Schroeder
TVCG
2008
114views more  TVCG 2008»
13 years 9 months ago
Interactive Rendering of Dynamic Geometry
Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
Federico Ponchio, Kai Hormann
CLEF
2010
Springer
13 years 11 months ago
Improving Retrieval Using External Annotations: OHSU at ImageCLEF 2010
Over the past several years, our team has focused its efforts on improving retrieval precision performance by mixing visual and textual information. This year, we chose to explore ...
Steven Bedrick, Jayashree Kalpathy-Cramer