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AAAI
1993
13 years 11 months ago
Hybrid Case-Based Reasoning for the Diagnosis of Complex Devices
A novel approach to integrating case-based reasoning with model-based diagnosis is presented. The main idea is to use the model of the device and the results of diagnostic tests t...
Michel P. Féret, Janice I. Glasgow
AAAI
1990
13 years 11 months ago
Anytime Synthetic Projection: Maximizing the Probability of Goal Satisfaction
This paper presents a projection algorithm for incremental control rule synthesis. The algorithm synthesizes an initial set of goal-achieving control rules using a combination of ...
Mark Drummond, John L. Bresina
AAAI
2011
12 years 10 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human interventionâ...
Stephan Schiffel, Michael Thielscher
AIIDE
2008
14 years 22 days ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
AGENTS
2000
Springer
14 years 2 months ago
Scalability of a Transactional Infrastructure for Multi-Agent Systems
Abstract. One of the reasons for attending to agent technology is the evergrowing complexity of information systems and the increasing difficulty to foresee and plan for all potent...
Khaled Nagi